Published on in Vol 6, No 7 (2022): July

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/35701, first published .
Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activity and Reducing Anxiety in Adults With Autism Spectrum Disorder: Feasibility Randomized Controlled Trial

Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activity and Reducing Anxiety in Adults With Autism Spectrum Disorder: Feasibility Randomized Controlled Trial

Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activity and Reducing Anxiety in Adults With Autism Spectrum Disorder: Feasibility Randomized Controlled Trial

JMIR Formative Res: Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activi… https://t.co/3fOQrHLRI8

1:28 PM · Jul 28, 2022

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RT @jmirpub: JMIR Formative Res: Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activity and Redu…

1:29 PM · Jul 28, 2022

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2

RT @jmirpub: JMIR Formative Res: Effects of a Gamified, Behavior Change Technique–Based Mobile App on Increasing Physical Activity and Redu…

2:05 PM · Jul 28, 2022

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