Published on in Vol 7 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/41829, first published .
Developing a Virtual Reality Educational Tool to Stimulate Emotions for Learning: Focus Group Study

Developing a Virtual Reality Educational Tool to Stimulate Emotions for Learning: Focus Group Study

Developing a Virtual Reality Educational Tool to Stimulate Emotions for Learning: Focus Group Study

Journals

  1. Helle N, Vikman M, Dahl-Michelsen T, Lie S. Health Care and Social Work Students’ Experiences With a Virtual Reality Simulation Learning Activity: Qualitative Study. JMIR Medical Education 2023;9:e49372 View
  2. Lie S, Alvestad R, Helle N, Vikman M, Dahl-Michelsen T. Exploring VR Simulation in Healthcare and Social Work Education: Students’ Experiences with VR Simulation as Preparation for Professional Practice. Uniped 2024;47(1):18 View
  3. Mørk G, Bonsaksen T, Larsen O, Kunnikoff H, Lie S. Virtual Reality Simulation in Undergraduate Health Care Education Programs: Usability Study. JMIR Medical Education 2024;10:e56844 View
  4. Alcalde-Llergo J, Aparicio-Martínez P, Zingoni A, Pinzi S, Yeguas-Bolívar E. Fostering Inclusion: A Virtual Reality Experience to Raise Awareness of Dyslexia-Related Barriers in University Settings. Electronics 2025;14(5):829 View
  5. Chang Y. Engagement, Academic Emotions, and Artificial Intelligence Application Creativity in the Metaverse: A Study of Facial Expressions. Journal of Computer Assisted Learning 2025;41(3) View
  6. Liu C, Meng S, Zheng W, Zhou Z. Research on the impact of immersive virtual reality classroom on student experience and concentration. Virtual Reality 2025;29(2) View

Books/Policy Documents

  1. Casebourne I, Sitta F. Creative Approaches to Technology-Enhanced Learning for the Workplace and Higher Education. View

Conference Proceedings

  1. Amalia F, Fitriyansah A. 2023 IEEE 9th International Conference on Computing, Engineering and Design (ICCED). Case Study of 360 Image Viewer Software Utilization in Interior Design Presentation to Improve Product Immersion View
  2. Ubur S. 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). [DC] Enhancing Accessibility and Emotional Expression in Educational Extended Reality for Deaf and Hard of Hearing: A User-Centric Investigation View