Published on in Vol 6, No 9 (2022): September

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/34159, first published .
The Use of Smartphone Serious Gaming Apps in the Treatment of Substance Use Disorders: Observational Study on Feasibility and Acceptability

The Use of Smartphone Serious Gaming Apps in the Treatment of Substance Use Disorders: Observational Study on Feasibility and Acceptability

The Use of Smartphone Serious Gaming Apps in the Treatment of Substance Use Disorders: Observational Study on Feasibility and Acceptability

Thelma Schilt   1, 2, 3 , PhD ;   Elvira Sharine Ruijter   1, 3, 4 , MD ;   Nikky Godeschalk   1, 2, 3 , MSc ;   Marit van Haaster   1, 2 , MSc ;   Anna E Goudriaan   1, 3, 5 , Prof Dr

1 Jellinek, Amsterdam Institute for Addiction Research, Arkin Mental Health Care, Amsterdam, Netherlands

2 Department of Psychology, Brain&Cognition, University of Amsterdam, Amsterdam, Netherlands

3 Department of Psychiatry, Amsterdam UMC, University of Amsterdam, Amsterdam, Netherlands

4 VU-University Medical Center, School of Medical Sciences, Vrije Universiteit Amsterdam, Amsterdam, Netherlands

5 Department of Research and Quality of Care, Arkin Mental Health Care, Amsterdam, Netherlands

Corresponding Author:

  • Thelma Schilt, PhD
  • Jellinek, Amsterdam Institute for Addiction Research
  • Arkin Mental Health Care
  • Jacob Obrechtstraat 92
  • Amsterdam, 1071 KR
  • Netherlands
  • Phone: 31 88 505 1220
  • Email: thelma.schilt@jellinek.nl