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Safety Evaluation in Healthy Adults of Motion-Based Virtual Reality Dichoptic Training for Pediatric Patients With Amblyopia: Prospective Intervention Study

Safety Evaluation in Healthy Adults of Motion-Based Virtual Reality Dichoptic Training for Pediatric Patients With Amblyopia: Prospective Intervention Study

The right-hand controller is linked to the ken (handle). (B) Screenshot of the VR-based dichoptic training app using Japanese Kendama, while watching the ideal Kendama movement in grayscale. (C-H) Transmittance of one eye (dominant eye) can be changed from 100% to 0% in 20% decrements (C: 100%; D: 80%; E: 60%; F: 40%; G: 20%; and H: 0%). HMD: head-mounted display; VR: virtual reality.

Masakazu Hirota, Yuichi Okumura, Ken Nagino, Takao Hayashi, Takashi Negishi, Shintaro Nakao, Hitoshi Kawasaki, Takenori Inomata

JMIR Form Res 2025;9:e69801