Published on in Vol 8 (2024)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/57390, first published .
The Feasibility of AgileNudge+ Software to Facilitate Positive Behavioral Change: Mixed Methods Design

The Feasibility of AgileNudge+ Software to Facilitate Positive Behavioral Change: Mixed Methods Design

The Feasibility of AgileNudge+ Software to Facilitate Positive Behavioral Change: Mixed Methods Design

Journals

  1. Mehta J, Long E, Bynagari V, Shojaei F, Shojaei F, O’Brien A, Boustani M. Creating demand for unmet needs: Agile Storytelling. Frontiers in Health Services 2024;4 View
  2. Shojaei F, Shojaei F, Osorio Torres J, Shih P. Insights From Art Therapists on Using AI-Generated Art in Art Therapy: Mixed Methods Study. JMIR Formative Research 2024;8:e63038 View
  3. Tromp J, Schofield D, Raeisian Parvari P, Poyade M, Eaglesham C, Torres J, Johnson T, Jürivete T, Lauer N, Reyes-Lecuona A, González-Toledo D, Cuevas-Rodríguez M, Molina-Tanco L. Designing and Evaluating XR Cultural Heritage Applications Through Human–Computer Interaction Methods: Insights from Ten International Case Studies. Applied Sciences 2025;15(14):7973 View
  4. Tromp J, Raeisian Parvari P, Le C. Building a taxonomy for evidence-based medical eXtended Reality (MXR) applications: identifying best practices for design innovation and global collaboration. Empathic Computing 2025;1(1) View

Books/Policy Documents

  1. Raeisian Parvari P, Schofield D, Tromp J, Lê C. Advances in Information and Communication. View