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Published on in Vol 7 (2023)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/50492, first published .
Boy with tablet and girl using VR headset, kids exploring technology

Serious Game for Fine Motor Control Rehabilitation for Children With Epileptic Encephalopathy: Development and Usability Study

Serious Game for Fine Motor Control Rehabilitation for Children With Epileptic Encephalopathy: Development and Usability Study

Journals

  1. Salera C, Capua C, De Angelis D, Coiro P, Venturiero V, Savo A, Marinozzi F, Bini F, Paolucci S, Antonucci G, Iosa M. Michelangelo Effect in Cognitive Rehabilitation: Using Art in a Digital Visuospatial Memory Task. Brain Sciences 2024;14(5):479 View
  2. García-Ramón R, Rechy-Ramirez E, Alonso-Valerdi L, Marin-Hernandez A. Engagement Analysis Using Electroencephalography Signals in Games for Hand Rehabilitation with Dynamic and Random Difficulty Adjustments. Applied Sciences 2024;14(18):8464 View
  3. Ciążyńska J, Rudowicz A, Worska A, Maciaszek J. Structured Virtual Reality Exergame Intervention in Adolescents With Mild Intellectual Disabilities: Pre-Post Pilot Study on Motor Proficiency and Reaction Time. JMIR Serious Games 2026;14:e95572 View