Published on in Vol 5, No 4 (2021): April

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/25462, first published .
Evaluation of the Implementation and Effectiveness of Community-Based Brain-Computer Interface Cognitive Group Training in Healthy Community-Dwelling Older Adults: Randomized Controlled Implementation Trial

Evaluation of the Implementation and Effectiveness of Community-Based Brain-Computer Interface Cognitive Group Training in Healthy Community-Dwelling Older Adults: Randomized Controlled Implementation Trial

Evaluation of the Implementation and Effectiveness of Community-Based Brain-Computer Interface Cognitive Group Training in Healthy Community-Dwelling Older Adults: Randomized Controlled Implementation Trial

Journals

  1. Morley J. Robots and Aging. The Journal of nutrition, health and aging 2021;25(8):949 View
  2. Lee S, Lim X, Koh H, Yeo P, Zhong E, Wee S. Perceptions of Senior Center and Psychosocial Wellbeing During COVID-19. Activities, Adaptation & Aging 2024;48(4):543 View
  3. Otero P, Cotardo T, Blanco V, Torres Á, Simón M, Bueno A, Vázquez F. A randomized controlled pilot study of a cognitive–behavioral video game intervention for the promotion of active aging. DIGITAL HEALTH 2024;10 View
  4. Tan X, Wang K, Sun W, Li X, Wang W, Tian F. A Review of Recent Advances in Cognitive-Motor Dual-Tasking for Parkinson’s Disease Rehabilitation. Sensors 2024;24(19):6353 View
  5. Pike K, Li L, Naismith S, Bahar-Fuchs A, Lee A, Mehrani I, Bentvelzen A, Lautenschlager N, O’Connell M, Blackberry I, Mowszowski L. Implementation of Cognitive (Neuropsychological) Interventions for Older Adults in Clinical or Community Settings: A Scoping Review. Neuropsychology Review 2024 View
  6. Tan K. Gamification and Language Learning to Enhance Cognition in Older Adults: A Systematic Literature Review. Games for Health Journal 2024 View