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Skip search results from other journals and go to results- 5 JMIR Formative Research
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The primary outcome was the change in the number of intrusive memories of work-related traumatic events from baseline (A) to postintervention (B). The baseline was the period before the first administration of the intervention, that is, monitoring-only, and the postintervention period was anytime thereafter. The study consisted of a 1-week baseline period, a 2-week postintervention period following a single researcher-assisted intervention session, and a follow-up 4 weeks after the intervention session.
JMIR Hum Factors 2024;11:e55562
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It is digital and can be used flexibly in different locations (eg, on a smartphone during a commute) and may have lower stigma than attending mental health services (as the intervention involves a digital task including a computer game rather than, for example, talking to a trained therapist). As the intervention can be used for new intrusive memories as they arise, it is well suited for health care staff facing repeated or ongoing trauma in their jobs.
JMIR Form Res 2024;8:e47458
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As previously reported, the participant was a woman in her fifties with 4 distinct intrusive memories from a traumatic event that happened in childhood, that is, the intrusive memories were decades old. Each specific memory was targeted in a session (in person) with a clinical psychologist with expertise in trauma.
JMIR Form Res 2022;6(7):e37382
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In “Reducing Intrusive Memories of Childhood Trauma Using a Visuospatial Intervention: Case Study in Iceland” (JMIR Form Res 2021;5(11):e29873) the authors noted eight errors.
1. In the originally published paper, Edda Bjork Thordardottir's degree information was listed incorrectly as:
Edda Bjork Thordardottir, Prof Dr
This has been corrected to:
Edda Bjork Thordardottir, Ph D
2.
JMIR Form Res 2021;5(11):e34897
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The intervention comprised a brief memory reminder for a specific intrusive memory of trauma, practice in mental rotation (ie, actively playing the game by rotating the blocks in one’s mind; for further details, see Holmes et al [21], chapter 11), followed by Tetris gameplay with mental rotation for 25 minutes, guided in person by a researcher.
Initial work toward clinical translation was for recent memories of trauma [22-24].
JMIR Form Res 2021;5(11):e29873
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A barrier for staff is how to fit time for treatment into an already overly burdened schedule.
Exposure to psychologically traumatic events presents a problem for health care staff working in the pandemic and will continue to be a problem once the pandemic is over.
JMIR Form Res 2021;5(5):e27473
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The intervention first involves a brief reminder cue to activate the trauma memory in working memory and, for older memories, a 10-min time gap for the memory to become malleable [16]. Participants then play the computer game Tetris, a visuospatially demanding task, for at least 20 min using specific instructions for mental rotation to maximize the visual working memory load [17].
JMIR Ment Health 2021;8(2):e23712
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