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Exergaming With Beat Saber: An Investigation of Virtual Reality Aftereffects

Exergaming With Beat Saber: An Investigation of Virtual Reality Aftereffects

A power analysis [40] was performed using a medium effect size (0.54) from the average effect sizes for vision and cognitive tests in Szpak et al [11]. Accordingly, the power analysis for a one-sample t test (difference from constant) with α=.05 and 1–ß=.80 suggested that a minimum sample of 29 participants was required. We tested all participants who signed up when the study was advertised, which resulted in a total of 44 participants.

Ancret Szpak, Stefan Carlo Michalski, Tobias Loetscher

J Med Internet Res 2020;22(10):e19840