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A Personalized, Texting-Based Conversational Agent to Address Sleep Disturbance in Individuals Who Have Survived Breast Cancer: Protocol for a Pilot Waitlist Randomized Controlled Trial

A Personalized, Texting-Based Conversational Agent to Address Sleep Disturbance in Individuals Who Have Survived Breast Cancer: Protocol for a Pilot Waitlist Randomized Controlled Trial

To Sleep, a 6-week self-directed web version of CBTi [16] previously developed by Dr Michelle Drerup that has enrolled over 1500 patients with insomnia. Cecebot was developed with an iterative design process that involved recruiting individuals who have survived BC and conducting multiple rounds of interviews and user testing to tailor the intervention for this population.

Chi-shan Tsai, Warren Szewczyk, Michelle Drerup, Jason Liao, Alexi Vasbinder, Heather Greenlee, Jaimee L Heffner, Rachel Yung, Kerryn W Reding

JMIR Res Protoc 2025;14:e62712

A Resource-Efficient, High-Dose, Gamified Neurorehabilitation Program for Chronic Stroke at Home: Retrospective Real-World Analysis

A Resource-Efficient, High-Dose, Gamified Neurorehabilitation Program for Chronic Stroke at Home: Retrospective Real-World Analysis

Data from the 17 patients (8 women; mean age of 54.8 y, SD 14.1 y; time from first stroke episode: mean 5.4 y, SD 4.7 y; Table 1) who completed the training program and underwent both sets of clinical assessments were analyzed retrospectively. As this was a real-world clinical implementation, the sample size for analysis was limited by patient availability, clinical capacity to provide care, and the availability of clinical service data.

Spencer A Arbuckle, Anna Sophie Knill, Michelle H Chan-Cortés, Gabriela Rozanski, Anastasia Elena Ford, Louis T Derungs, John W Krakauer, Naveed Ejaz, David Putrino, Jenna Tosto-Mancuso, Meret Branscheidt

JMIR Serious Games 2025;13:e69335

Investigating Challenges in Implementing a Digital Play Intervention in a Complex Organization Across Pediatric Departments: Non-Randomized Controlled Feasibility Trial

Investigating Challenges in Implementing a Digital Play Intervention in a Complex Organization Across Pediatric Departments: Non-Randomized Controlled Feasibility Trial

Two from the intervention group who declined to participate reported too much discomfort, and one (girl, 16 y) said it did not appeal to her. The remaining participants found it interesting to participate and were curious about the app. Authors LW, JLS, DJC, and MS discussed the data and identified the facilitators and barriers shown in Table 3 to implementation based on CFIR [28]. Barriers and facilitators to implementation based on Consolidated Framework for Implementation Research (CFIR) [28].

Laerke Winther, Michelle Stahlhut, Derek John Curtis, Christian Have Dall, Thomas Leth Frandsen, Jette Led Sorensen

JMIR Rehabil Assist Technol 2025;12:e58019